Hard hard user interfaces.

Started as someone doing ActionScript in Macromedia Flash I got into Human-Computer-Interaction after watching Jeff's Hann's multi-touch work. That's the power of a really cool demo that inspired the birth of NUIGroup community which spawned 1000s of makers all around the world making their own projector camera multitouch systems. All of it became mainstream once Apple released the iPhone to the world, and also gave birth to my interest in human-centered engineering. I spent some 10 years after that playing with sensors, haptics, and gestural interfaces through multiple input modalities but nothing stuck as much as multi-touch did. Thanks to Apple's execution. Everyone's phone/tablet interaction is default multitouch. (unless you have a visual impairment). Primsense evolved into Kinect, then came Wiimote, Leap but nothing stuck.  for speech, it was Amazon's Alexa. Latest news , that its going to lose Amazon 10B.  Like I am writing this post through my keyboard a...

Ideas



Multiple ideas I was thinking about that could be used to improve people's lives- make new experiences happen, and tap into the unknown




-- Sound Glasses.




The user wears the glass and looks at a painting. A large painting. And the system gives audio feedback on the parts highlighted based on an audio command 'Tell me more'.




Technology: Pre-calibrated system.

Easy




Or multiple paintings and it starts speaking about what you're looking at.







Audio annotations.




Leave specific audio snippets at places.




' User looks at certain objects 'drops' audio snippets' Later. Someone else could visit and listen to them.




e.g. 'please clean this wall' 'this is Fluid interfaces demo area, find a student to help you out'

'This is where Media Lab started its first group'




Audio post-its
















Inkharvester- presented as a hack(goes to indie inventors)- discussed with Harshit.


http://penn.museum/documents/publications/expedition/PDFs/31-1/Winter.pdf


phase one-> collect soot




phase two-> mixing chemicals




phase three-> interface with cartridge through syringe


Story- Fire is ubiquitous and Pollution is a byproduct. Its a sign of Unburnt carbon is the basis of inking impression. We take an Altoids box and fit an heat sink fan on top to collect carbon black from soot.








When enough soot is collected inside the box, its then supplied to the printer via a capillary that goes from the box to the original printer cartridge via a pump. The soot is mixed with ethanol inside the box, to make it permanent. alcohol spray before pumping.










































Phase 2-> The ink from the box goes to  Printer shield

http://www.youtube.com/watch?v=dzTCDMRv8bY













krylon workable fixatiff post processing.











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