Hard hard user interfaces.

Started as someone doing ActionScript in Macromedia Flash I got into Human-Computer-Interaction after watching Jeff's Hann's multi-touch work. That's the power of a really cool demo that inspired the birth of NUIGroup community which spawned 1000s of makers all around the world making their own projector camera multitouch systems. All of it became mainstream once Apple released the iPhone to the world, and also gave birth to my interest in human-centered engineering. I spent some 10 years after that playing with sensors, haptics, and gestural interfaces through multiple input modalities but nothing stuck as much as multi-touch did. Thanks to Apple's execution. Everyone's phone/tablet interaction is default multitouch. (unless you have a visual impairment). Primsense evolved into Kinect, then came Wiimote, Leap but nothing stuck.  for speech, it was Amazon's Alexa. Latest news , that its going to lose Amazon 10B.  Like I am writing this post through my keyboard a...

Alpha Tests

With the help of Soy Productions i could get a small demo video. Due to table configuration problems a good recording couldn't be done for now at my end. Soon our multitouch wall will be up and running.

Anyway,This is how camera manipulation would look as of now. Let's see if we come up with new ideas soon.

Task TBD- Make touch sensitive drawing and camera manipulation modes switch to each other. Waiting for friend- Pecan to arrive soon.

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